Jokers Memory
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The Joker was also seen in Harley's memory of her backstory, where he convinced a younger Harleen Quinzel to jump into a vat of chemicals. Harley promptly reshaped the memory to be the moment when she broke up with the Joker, and although the Joker insisted that Harley couldn't change the past, she nonetheless continued to alter the memory until she successfully deluded herself into believing an empowering, false memory of her defeating the Joker instead of willingly jumping into the chemicals, as actually happened.
At last, the Joker brought Harley once again before a vat of chemicals, these chemicals intended to wipe away her memory and leave her as a \"nobody. A blank canvas. A stranger on the streets. Normal\". He held her to blame for \"making me fall in love with you\", and assured her that she wouldn't remember a thing. However, Harley suddenly requested that she jump on her own, which the Joker found amusing and easily allowed, to his regret. He walked away after she jumped, but neither he nor his bodyguards heard any splash, at which point Harley and Poison Ivy rose above the catwalk. He immediately regretted not harpooning Ivy in the head and tried to flee after Ivy dispatched his bodyguards, but Ivy's vines were too fast, and he was captured. Although he tried to talk his way out, Ivy forced him to endure Harley's gloating and then dropped him into the chemicals.
Months later Harley and Ivy find him working at Noonan's Bar with no memory of his past as the clown prince of crime. They debate whether to kill him or not, unsure if he's actually changed or just pretending. To prove a point about people's ability to change, Harley recount some of their past at Arkham. When they are unable to decide they have Doctor Psycho read his mind to see if he had truly forgotten, when it was confirmed they left; however, when he saw a funny picture of his new girlfriend's kids on his phone, he starts to laugh maniacally hinting that he is relapsing.
Harley dragged him along to the exit, using him as a human flail to incapacitate a guard who she then kicked to death. Disturbed, the Joker asked her if she wanted to talk about it while they crawled through a vent. Although hesitant, she eventually acquiesced, telling him about confessing her love for Ivy and being turned down with the Joker supporting her (even her hatred of the Joker, since he had his memory wiped). However, when they came before the Riddler, he nearly recognized him as the Joker. The Joker found it funny that he could possibly think he was the Joker, and began laughing - maniacally, as the Joker did - until Harley covered his mouth and brought them away to safety.
When he awoke, he recalled that the Justice League was in Queen of Fables' book, and that he had it, but not exactly where. Harley took him to Ace Chemicals to restore his memory, and although he offered her shelter with Bethany's family, she knew she had to fix the situation and couldn't run from it anymore. She tried to get him to remember, but when he could not, she tossed him into the vat of acid to restore his memories.
Despite all this, Joker admitted that he actually did love Harley but due to his belief that love was a weakness, he wanted to get rid of her. Realizing that killing her would make her a painful memory that would hurt him for the rest of his life, he settled for trying to make Harley forget who she was instead. After having his own memory erased, Joker's view on love changed dramatically when he fell in love with Bethany. Spending six months as a \"loser stepdad\" softened him and even once he regained his memory, he decided that his relationship with Bethany could be a great thing. However, he also told Harley that he still intended to be a serial killer, except now his motivation to continue killing was that he was in love. He had also seemingly changed his view on Harley, no longer feeling the need to dispose of her and even encouraging her to seek out her own love with Poison Ivy.
The full potential of a Gaia Memory depends on the compatibility between the Memory and its users, as if were some \"destined connection\" as exampled by Katsumi Daido and the NEVERs. High and low respectively, the compatibility rate can either result in a Dopant or Kamen Rider gaining a stronger form or weakening the user from the adverse side effects towards death (evident in the \"closed k\" case). As revealed in Fuuto PI, those with an unusually high compatibility rate will gain a portion of their memory's powers from continued usage, being able to use it in human form, while also awakening non-definition abilities in Dopant form. These awakened users are called High Dopes (ハイドープ, Hai Dōpu) with Wakana Sonozaki and Mutsuo Mihara as the prime examples.
One of the most nail-biting scenes from The Dark Knight is actually canon to the DC Universe's history. A glimpse inside the Clown Prince of Crime's mind reveals a memory that fans may recognize from the Christopher Nolan's film.
Any deck of playing cards may be used, although there are also commercial sets of cards with images. The rules given here are for a standard deck of 52 cards, which are normally laid face down in four rows of 13 cards each.[2] The two jokers may be included for a total of six rows of nine cards each.
In turn, each player chooses two cards and turns them face up. If they are of the same rank and color (e.g. six of hearts and six of diamonds, queen of clubs and queen of spades, or both jokers, if used) then that player wins the pair and plays again. If they are not of the same rank and color, they are turned face down again and play passes to the player on the left. Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit.
Over the course of the game, it becomes known where certain cards are located, and so upon turning up one card, players with good memory will be able to remember where they have already seen its pair.
An ideal strategy can be developed if we assume that players have perfect memory. For the One Flip variation below, this strategy is fairly simple. Before any turn in the game, there are t cards still in play, and n cards still in play but of known value. The current player should flip over an unknown card. If this card matches one of the known cards, the match is next chosen. Less obviously, if the card does not match any known card, one of the n known cards should still be chosen to minimize the information provided to other players. The mathematics follow:
If one of the players has a particularly good memory, she could play blindfolded. In this case, her opponent must say which cards have been turned up, turn the cards back down if she doesn't get a pair and take the cards out for her if she does get a pair.
The controversial Ric Grayson era of Nightwing has finally come to a definitive end. With \"Joker War\" continuing to escalate and consume Gotham City, the Bat-Family has rallied together to take back their city from the Clown Prince of Crime. Before this reunion can be completed, the crimefighters join forces to restore Nightwing, who had been corrupted by the Joker after he obtained a memory crystal containing Dick Grayson's past life.
While responding to the Bat-Signal with Batman, Nightwing had been shot in the head by KGBeast, barely surviving and enduring severe trauma to the brain. When Dick eventually recovered, he had no memory beyond his parents' murders as a child. He developed the more hardened Ric Grayson persona and severed all ties with the Bat-Family before relocating to Bludhaven. It was revealed that the Court of Owls was behind the change in Dick's personality, using a memory crystal to corrupt his mind and reshape him into a more suitable candidate to join them as a murderous Talon, like his ancestor William Cobb.
While Grayson was able to defeat the Court and recover his memory crystal, his mind was still fragmented from the ordeal, leaving him vulnerable for the Joker to strike. The Joker stole the memory crystal and rewrote Grayson's mind, making him believe he had been adopted by the villain instead of Bruce Wayne as a child, shaping him into a loyal sidekick working alongside Punchline. As \"Joker War\" kicked off, Grayson targeted Batgirl before laying an ambush for her along with Bat Family allies Red Hood and Tim Drake, plotting to kill all three by bombing the Alfred Pennyworth Memorial Hospital created after the Wayne Family butler's death.
After dispatching Tim and Jason Todd, Grayson and Barbara Gordon have their rematch, with Barbara attempting to remind Dick who he was and retake control of his own mind. This proves unsuccessful, with Grayson holding Batgirl at gunpoint and prepared to shoot her as the Joker and Punchline watch gleefully from the rooftops. Before the former Boy Wonder can follow through, Bea seizes the memory crystal lost in the scuffle and uses it to restore Dick's mind and memories just in time for a recovered Batman to arrive on the scene to rally his allies. Quickly realizing she has no place in Dick's life and the man she had fallen in love with was now gone forever, Bea quietly leaves the city.
Sometimes you get a great opportunity...... Sometimes you get it 28 times! I have had the unbelievable privilege to open for The Tenderloins aka Impractical Jokers from TruTV that many times. In theaters all around the country. Places I never dreamed I'd be performing in. The one thing I will always have is the memory of walking out on the stage in front of their crowds. Truly amazing experience!
The tense scene crops up during the regular narrative of the film as yet another of the many flashbacks interspersed throughout. Upon seeing a busted black motorcycle on the ground in the ground zero of Midway City, Harley Quinn is sent whirling down memory lane to simpler times of acrobatic motorcycle crashes and shooting truck drivers in the head. 59ce067264
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